import { _decorator, Node } from 'cc';
import { LayerType, RepelType } from '../../Basic/Config/BaseEnum';
import { LayerIndexType } from '../Config/GameEnum';
import { PanelBase } from '../../Basic/UI/PanelBase';
const { ccclass, property } = _decorator;

@ccclass('MainPanel')
export class MainPanel extends PanelBase {
  panelLayer: LayerType.MainLayer = LayerType.MainLayer;
  panelIndex: LayerIndexType = LayerIndexType.MIN;
  panelRepelType: RepelType = RepelType.None;
  @property(Node)
  player: Node = null!;

  protected start(): void {}
}
